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It puts the science in the fiction or else ...

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fafafabigben

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Guardian of Chaos
Science Friction (also featured in my "resource troves" collection) addresses the "body in space" topic. It almost immediately boils down to tardigrades. (And I'm always up for some tardigrades!)


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kNuX_V1

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Guardian of Chaos
I am a big fan of Tardigrade extreme sports, particularly the bobsled. Wink Enjoy videos from this dude, he puts it into simple language, for people like me Wink Thanks for sharing!

fafafabigben

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Guardian of Chaos
An trip through time and different atmospheric conditions. These examples are Earth-based, but the basics of what different gases balance means is like terraforming treasure trove Very Happy

http://io9.gizmodo.com/the-one-basic-fact-about-history-that-time-travelers-al-1652649190

ED:
Combine the above with SciShow's Brief History of Life for good measure.



and


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fafafabigben

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Guardian of Chaos
An article about armour design (especially picking apart the design in games). Not necessarily our realm, but still interesting (and some basics still apply even if you're in a spaceship).

http://www.gamasutra.com/blogs/AnnaJenelius/20150520/243514/Armor_for_Dummies_andor_Game_Developers.php


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fafafabigben

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Guardian of Chaos
Bodies in Space: http://bodiesinspace.ghoste.net/

The many ways space can kill you turned into art. (Reference nicked from Atomicrockets because of course.)


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fafafabigben

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Guardian of Chaos
From sci-fi to IRL inventions:



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fafafabigben

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Guardian of Chaos
Some material and references regarding windows in space doodads (stations as well as shuttles).

"7 holes in the Space Station": a look into how the windows of ISS work (all 7 of them)




Atmospheric entry footage from inside Orion shuttle window



Astrogation and astrodome concepts explained at Atomicrockets:
http://www.projectrho.com/public_html/rocket/astrodeck.php


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fafafabigben

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Guardian of Chaos
Here's another one from Smarter Every Day: a detailed tour in the on-ground model of ISS (has links to other ISS episodes as well).


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kNuX_V1

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Guardian of Chaos
This popped up in my news feed - Might be relevant, feel free to move or delete if not -

http://www.nature.com/ncomms/2016/160920/ncomms12808/full/ncomms12808.html

fafafabigben

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Guardian of Chaos
Lol, tardigrades will always have space on my ship Very Happy


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fafafabigben

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Guardian of Chaos
An analyses + fixing ideas for the SpaceX ship concept (lots of useful pointers for fictional ships too):
http://jalopnik.com/heres-how-to-fix-the-big-problems-with-elon-musks-mars-1787163420

ED:
See also -
http://arstechnica.com/the-multiverse/2016/10/the-martians-andy-weir-talks-to-ars-about-the-science-of-musks-mars-vision/


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fafafabigben

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Guardian of Chaos
On worldbuilding and in-universe consistency - from geographer's perspective. This talk is on game worlds, but a lot of the basic ideas apply on all fictional universes. The talk is long, detail-packed, requires attention to follow. It also features nitpickery / questioning that I myself would be proud of.



Some points that crystallize the most:
- fictional universe need not be "realistic" but *realized*; one tool that helps to achieve that is the "backlighting" - environmental details that help to create the sense of how that world works.
- thinking through and making choices what would make sense in-universe ("it is not logically consistent to this world to use crosses as grave markers"); when you're choosing to put an element into the world, be aware of your choice, be aware of what that element does / where it comes from in terms of that universe's internal logic.
- "layers of geography"
- being aware of differing cultural perspectives and perception (not as in: pandering to PC pressure, but as in: if you put something in there, know what it does [in-universe and irl], what you're putting it in there for)


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fafafabigben

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Guardian of Chaos
A thorough post about space food (our era):
http://io9.gizmodo.com/what-happens-when-you-cook-french-fries-in-space-1566973977


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kNuX_V1

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Guardian of Chaos
"Those 200 space staples—which include everything from a rehydrated chicken"

Reading this immediately reminds me of the line from Red Dwarf -
Rimmer: 140,000 rehydratedable chickens.
Lister: Check.
Rimmer: 72 tons of reconstitutable sausage pate.
Lister: Check.
Rimmer: 4,691 irradiated haggis.
Lister: Rimmer, it's Saturday night. I've had enough.
Rimmer: 4,691 irradiated haggis.

Awesome article =D Not only can we make use of this, but it's hugely relevant to the 'Drifting' story too. Also I'm now pretty hungry Wink

fafafabigben

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Guardian of Chaos
Lol, yeah. Every time I read up or watch something about food or beverages I have to fix myself something too or my brain will protest. ("Whaaa? All this awesome info about coffee? Where's my coffee, then?")


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fafafabigben

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Guardian of Chaos
Various aspects to pay attention to when talking about guns in space.




ED: the rest of the channel is well worth checking out too.


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fafafabigben

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Guardian of Chaos
Just another "explosions in space" quick explainer


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fafafabigben

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Another one from SciShow: the basics (and the misconceptions) about evolution well explained



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fafafabigben

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An interesting post from a scientist setting up a dual-sun system for a fantasy world (contains useful technical nuggets): https://galileospendulum.org/2017/03/29/using-science-to-imagine-a-fantasy-world/?utm_content=bufferff6de&utm_medium=social&utm_source=twitter.com&utm_campaign=buffer


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fafafabigben

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Guardian of Chaos
Scientists comment on space-related games! I've only watched the episode with Waking Mars ATM, but they've got a whole playlist there.



https://www.youtube.com/playlist?list=PLXLS3teg3PiD-KyqiU7De4HJLandtVATL


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